3DSMAX

Creating simple objectsWorking with scene filesTransforming objectsApplying modifiersCreating and editing shapesUsing 2D shapes to create 3D objectsExploring various modelling techniquesLearning general principlesCreating materialWorking with material editorDifferentiating between material and texturesMapping cordinates.Creating and applying material and texturesCreating and positioning cameraLearning about camera conceptsMaking walktroughsUnderstanding and creating lightsAdjusting shadow parametersSeting up scenes and saving rendersCompleting a project.